How long can we chase one man?
It was not us. Double promise.
We went to Chicago to see the ever-amazing Carsie Blanton!
We fight our way through some kind of school/gym/auditorium place. Listen, locations are hard. There's lots of cover, though.
Death comes for us. Again. And again. Happily we are immortal counterterrorists.
Today is a tough one. We talk about panic, panic attacks, what it can be like, and how to support people when they have them.
As a founding member of the kick in the door school of counterterrorism, Jim shows off his slowly recovering skills.
Our new co-op series is here! We'll be playing Rainbow 6: Vegas 2 from now until whenever we die a million times!
We talk about and understand our own masculinity, and lay a foundation for further discussions of it.
All's well that ends well. A dragon falls, and a series closes.
TJ, Jim, and Huck compare childhood pop cultures and relive formative moments.
Yes. Definitely an attempted dragocide.
Not going away, but heading to another world for the fight of our lives.
Jim expands the workshop, while Rich...Rich builds a demonic furnace. *sigh*
Clemency is granted, a tyrant deceived.
Our reflections from the day after. Thanks to Maker Expo and all their volunteers and organizers!
Rich builds and Jim becomes the fastest bow in the Nether.
Quest for bees! Also Rich is hearing voices. They may tell him to kill and kill again.
Building some mob farms with our burnt lawn. A break from bees.
While Rich works on the tower, we get some lava power.